

Dignitas Support for Common Driver Trainer
Posted on January 28th, 2020
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Dignitas Support for Common Driver Trainer
Posted on January 28th, 2020
.jpg)
Dignitas Support for Common Driver Trainer
Posted on January 28th, 2020
.jpg)
Dignitas Support for Common Driver Trainer
Posted on January 28th, 2020
.jpg)

Synthetic Environments
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High level of realism and visualization of immersion into the environment being simulated.
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OneSAF and JLCCTC program management, design, integration (i.e. ERC, MCS) and extension development.
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Terrain database (SE Core and other formats) integration and testing with constructive simulations.
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PoL urban simulation (Vulgus) to include crowd and traffic modeling and effects.
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Licensed Mundus SDK to integrate with simulation/game engine plug-ins and development of additional dynamic terrain and weather effects.
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Cerberus, a server-based application that provides current and future simulation systems the functionality to support underground environments.
FEATURES

Natural Environments
Geographic Information System (GIS) modeling and geospatial terrain database generation which effectively relates seemingly unrelated data and helps individuals and organizations better understand spatial patterns and relationships.
Dynamic Terrain: Represents high-resolution terrain changes, distribution of terrain changes and soil attribution.
Weather Conditions and Effects: Global weather state modeled and distributed (i.e. precipitation, temp, wind, fog).

Human-made Environments
Above Ground: Includes representations for civilian
infrastructure components such as traffic control, power, and
communications.
Underground: Models structures such as subways, sewer
systems, and other underground elements which frequently
affect operations in urban and asymmetric warfare.

Psychological Environments
Computer Generated Forces (CGF) and Pattern of Life (PoL) behavioral modeling.
Crowd and vehicle traffic modeling that represent typical activities of urban life.

Visualization & 3D Models
Veritas Tool: Provides a 2D/3D visualization capability of simulation events based on DIS or SE Core’s VDIS network traffic.
3D Models: Includes 3D visual models of characters, weapons, vehicle shells/interiors, environments, and objects.






