Computer Generated Forces
Computer Generated Forces (CGF) & Pattern of Life (PoL), visual and physics modeling, design, integration, and testing.
OneSAF and JLCCTC program management, design, integration (i.e. ERC, MCS) and extension development.
Terrain database (SE Core and other formats) integration and testing with constructive simulations.
PoL urban simulation (Vulgus) to include crowd and traffic modeling and effects.